Browser world renderer. Canonical git is GitHub dukedorje/web3d-space; Git LFS objects live here.
- Svelte 44.9%
- TypeScript 41.5%
- WGSL 3.9%
- MDX 2.7%
- CSS 2.4%
- Other 4.5%
Vite terminal prints /worlds /fonts /splats and any 4xx (with Range). /world overlays the last lines (C debug to keep them). PlayCanvas failures name the URL instead of 'some assets'. |
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| .agents/skills/beads | ||
| .beads | ||
| .claude | ||
| .codex | ||
| .cursor | ||
| .storybook | ||
| docs | ||
| e2e | ||
| openspec | ||
| sim | ||
| src | ||
| static | ||
| .env.example | ||
| .gitattributes | ||
| .gitignore | ||
| .lfsconfig | ||
| .mcp.json | ||
| .npmrc | ||
| .prettierignore | ||
| .prettierrc | ||
| AGENTS.md | ||
| ARCHITECTURE.md | ||
| bun.lock | ||
| CLAUDE.md | ||
| drizzle.config.ts | ||
| eslint.config.js | ||
| package.json | ||
| playwright.config.ts | ||
| README.md | ||
| svelte.config.js | ||
| tsconfig.json | ||
| vite.config.ts | ||
| vitest.shims.d.ts | ||
All Systems Go
Local-first AI camera, assistant director, and multi-modal spatial filmmaking suite.
Three boxes: Jetson Thor (camera / live AD), RTX PRO 6000 (quality / generate / reconstruct), on-site NAS (vault). This repository is the product ground and the spatial viewer (PlayCanvas hybrid mesh + Gaussian splat).
Read: docs/all-systems-go/README.md
Viewer (this tree)
npm install
npm run dev
/— lab index/splat— Gaussian splat + mesh scenes/boids— WebGPU compute heritage/how-it-works— explainer/gpu— RunPod GPU ops console (localvite devonly; needsRUNPOD_API_KEY). See docs/all-systems-go/GPU-SIM.md.
npm test # unit + e2e
npm run splat:convert
Older capture/splat research: docs/research/.